Atmos object rendering test path
Experimental object-audio handling is being tested across Apple Silicon Macs, headphones, speakers, and receiver setups.
- add Atmos & DTS:X object rendering pipeline
- add Spatial Audio toggle in the audio HUD
- fix rare audio drift on chapter-jump in BD-J menus
- fix Dolby Vision Profile 7 dual-layer FEL sync at 23.976